# :CHANnel:EYE:WINDow:WIDTh

:CHANnel EYE Commands

- :CHANnel EYE Commands
- :CHANnel:EYE:BITS
- :CHANnel:EYE:CCOunt
- :CHANnel:EYE:CURSor
- :CHANnel:EYE:CWINdow
- :CHANnel:EYE:DISPlay
- :CHANnel:EYE:PATTern
- :CHANnel:EYE:UIXPosition
- :CHANnel:EYE:UIXRange
- :CHANnel:EYE:UUNits
- :CHANnel:EYE:WINDow:COPY
- :CHANnel:EYE:WINDow:LEFT
- :CHANnel:EYE:WINDow:METHod
- :CHANnel:EYE:WINDow:RIGHt
- :CHANnel:EYE:WINDow:TRACking
- :CHANnel:EYE:WINDow:WIDTh
- :CHANnel:EYE:XPOSition
- :CHANnel:EYE:XSCale

## Command Syntax

    :CHANnelN:EYE:WINDow:WIDTh<percent>

Where N identifies a specific channel in the form "<connection1-8>_<ch1-8>". With connection 1, the connection number part (that is, "1_") is optional, and you can simply use the channel number "<ch1-8>". For example, connection 4 channel 2 is `CHANnel4_2`.

<percent> is a double.

## Query Syntax

    :CHANnelN:EYE:WINDow:WIDTh?

## Description

When the "At Clock Time" eye window determination method is selected (see `:CHANnel:EYE:WINDow:METHod`), this command specifies the UI percentage width about the recovered clock location to use as the eye window. A zero percent for this setting means only the recovered clock location is used.

This command is equivalent to the settings in the Eye tab of the Configure Measurements dialog box.