# :CGMemory:THReshold:RFALl:PLOWer

:CGMemory Threshold Commands

- :CGMemory:TBASe:GENeral:METHod
- :CGMemory:TBASe:RFALl:METHod
- :CGMemory:THReshold:GENeral:AUTO
- :CGMemory:THReshold:GENeral:BASE
- :CGMemory:THReshold:GENeral:HYSTeresis
- :CGMemory:THReshold:GENeral:LOWer
- :CGMemory:THReshold:GENeral:METHod
- :CGMemory:THReshold:GENeral:MIDDle
- :CGMemory:THReshold:GENeral:PLOWer
- :CGMemory:THReshold:GENeral:PMIDdle
- :CGMemory:THReshold:GENeral:PUPPer
- :CGMemory:THReshold:GENeral:STZero
- :CGMemory:THReshold:GENeral:TOP
- :CGMemory:THReshold:GENeral:TRACking
- :CGMemory:THReshold:GENeral:UPPer
- :CGMemory:THReshold:RFALl:BASE
- :CGMemory:THReshold:RFALl:LOWer
- :CGMemory:THReshold:RFALl:METHod
- :CGMemory:THReshold:RFALl:PLOWer
- :CGMemory:THReshold:RFALl:PUPPer
- :CGMemory:THReshold:RFALl:TOP
- :CGMemory:THReshold:RFALl:TRACking
- :CGMemory:THReshold:RFALl:UPPer

## Command Syntax

    :CGMemoryN:THReshold:RFALl:PLOWer  <percent>

<percent> is a decimal number from -25.0 to +125.0.

Where N identifies one of eight color grade memories. For example, the color grade memory 2 would be identified as :CGMemory2.

## Query Syntax

    :CGMemoryN:THReshold:RFALl:PLOWer?

## Description

When the threshold method is a custom `PERCent` between top and base (see `:CGMemory:THReshold:RFALl:METHod`), the `:CGMemory:THReshold:RFALl:PLOWer` command sets or queries the custom lower percent value.

## Example Command Sequence

    :CGMemory2:THReshold:RFALl:TRACking OFF
    :CGMemory2:THReshold:RFALl:METHod PERCent
    :CGMemory2:THReshold:RFALl:PUPPer 125E-3
    :CGMemory2:THReshold:RFALl:PLOWer -125E-3