# :DISPlay:GSSPectrum

:DISPlay General Commands

- :DISPlay:BLAYout
- :DISPlay:BWRap
- :DISPlay:CGSPectrum
- :DISPlay:CONNect
- :DISPlay:CTHeme
- :DISPlay:DAFFinity
- :DISPlay:DATA?
- :DISPlay:EXTHw:DMODe
- :DISPlay:FMODe
- :DISPlay:GPERformance?
- :DISPlay:GSSPectrum
- :DISPlay:HMToolbar
- :DISPlay:LOCation:A{N}:AWINdow
- :DISPlay:LOCation:A{N}:OWINdows?
- :DISPlay:LOCation:B{N}:AWINdow
- :DISPlay:LOCation:B{N}:OWINdows?
- :DISPlay:LOCation:C{N}:AWINdow
- :DISPlay:LOCation:C{N}:OWINdows?
- :DISPlay:LOCation:D{N}:AWINdow
- :DISPlay:LOCation:D{N}:OWINdows?
- :DISPlay:MARKer:DELTas
- :DISPlay:MDISplay:DOCK
- :DISPlay:MULTitouch:STATe
- :DISPlay:PSIZe
- :DISPlay:SKEYboard
- :DISPlay:SPPanel
- :DISPlay:SWINdows:INVert:STATe
- :DISPlay:TOUCh:STATe
- :DISPlay:UISCaling
- :DISPlay:VKSignal
- :DISPlay:WINTensity
- :DISPlay:ZOOM
- :DISPlay:ZOOM:SOURce

## Command Syntax

    :DISPlay:GSSPectrum {STANdard | MONochrome}

## Query Syntax

    :DISPlay:GSSPectrum?

## Query Response

    {STANdard | MONochrome}

## Description

Selects the colors used to present Gray Scale persistence waveforms. To select the gray-scale persistence mode, use the `:DISPlay:PERSistence:WAVeform` command for waveforms or the `:DISPlay:PERSistence:EYE` command for real-time eye diagrams. The following pictures show the available color schemes that you can select. The `STANDard` selection shows the waveform in the color selected using the `:CHANnel:COLor` command, the `:DIFF:COLor` command, or the `:FUNCtion:COLor` command.

Standard

Monochrome

To change the colors for color grade persistence, use the `:DISPlay:CGSPectrum` command.

## Example Command Sequence

    :DISPlay:GSSPectrum STANdard