# :CMODe:EYE:DISPlay

:CMODe EYE Commands

- :CMODe EYE Commands
- :CMODe:EYE:BITS
- :CMODe:EYE:CCOunt
- :CMODe:EYE:CURSor
- :CMODe:EYE:CWINdow
- :CMODe:EYE:DISPlay
- :CMODe:EYE:PATTern
- :CMODe:EYE:UIXPosition
- :CMODe:EYE:UIXRange
- :CMODe:EYE:UUNits
- :CMODe:EYE:WINDow:COPY
- :CMODe:EYE:WINDow:LEFT
- :CMODe:EYE:WINDow:METHod
- :CMODe:EYE:WINDow:RIGHt
- :CMODe:EYE:WINDow:TRACking
- :CMODe:EYE:WINDow:WIDTh
- :CMODe:EYE:XPOSition
- :CMODe:EYE:XSCale

## Command Syntax

    :CMODeN:EYE:DISPlay {ON | OFF | 1 | 0}

Where N identifies a specific common-mode waveform in the form "<connection1-8>_<ch1|ch3|ch5|ch7>". With connection 1, the connection number part (that is, "1_") is optional, and you can simply use the channel number "<ch1|ch3|ch5|ch7>". When two channels are paired to create a differential waveform and a common-mode waveform, the odd-numbered channel is used when specifying the waveform. For example, connection 5 common-mode waveform 3 (from the pairing of channels 3 and 4) is `CMODe5_3`.

## Query Syntax

    :CMODeN:EYE:DISPlay?

## Query Response

    {1 | 0}

## Description

Turns the display of the specified common-mode waveform's real-time eye on or off. Use the `:CMODe:STATus?` command to determine if a common-mode waveform is available for display.

Use an `*OPC (Operation Complete)` query to pause program execution while waiting for this command to complete.