# :CGMemory:STATus?

:CGMemory General Commands

- :CGMemory:CLEar
- :CGMemory:COLor
- :CGMemory:CWINdow
- :CGMemory:DISPlay
- :CGMemory:DSTatus?
- :CGMemory:DSTatus:REASon?
- :CGMemory:PERSistence
- :CGMemory:SIGNal:TYPE
- :CGMemory:STATus?
- :CGMemory:UNAMe
- :CGMemory:UNAMe:UFName

## Query Syntax

    :CGMemoryN:STATus?

Where N identifies one of eight color grade memories. For example, the color grade memory 2 would be identified as :CGMemory2.

## Query Response

    {AVA | UNAV}

## Description

Queries the availability of color grade memory for use. Color grade memory becomes available (`AVA`) after data has been loaded into memory using the `:CGMemory:FILE:LOAD` command. Color grade memory does not need to be displayed to be classed as available. Color grade memory is unavailable (`UNAV`) if data has not been loaded into the memory.

Use the `:CGMemory:DISPlay` command query to determine if a Color grade memory waveform is displayed.