# :CHANnel:EYE:CWINdow

:CHANnel EYE Commands

- :CHANnel EYE Commands
- :CHANnel:EYE:BITS
- :CHANnel:EYE:CCOunt
- :CHANnel:EYE:CURSor
- :CHANnel:EYE:CWINdow
- :CHANnel:EYE:DISPlay
- :CHANnel:EYE:PATTern
- :CHANnel:EYE:UIXPosition
- :CHANnel:EYE:UIXRange
- :CHANnel:EYE:UUNits
- :CHANnel:EYE:WINDow:COPY
- :CHANnel:EYE:WINDow:LEFT
- :CHANnel:EYE:WINDow:METHod
- :CHANnel:EYE:WINDow:RIGHt
- :CHANnel:EYE:WINDow:TRACking
- :CHANnel:EYE:WINDow:WIDTh
- :CHANnel:EYE:XPOSition
- :CHANnel:EYE:XSCale

## Command Syntax

    :CHANnelN:EYE:CWINdow TIME{1:4}

Where N identifies a specific channel in the form "<connection1-8>_<ch1-8>". With connection 1, the connection number part (that is, "1_") is optional, and you can simply use the channel number "<ch1-8>". For example, connection 4 channel 2 is `CHANnel4_2`.

## Query Syntax

    :CHANnelN:EYE:CWINdow?

## Description

The `:CHANnel{N}:EYE:CWINdow` command lets you assign a real-time eye waveform to a Waveform content window.

Command Arguments and Content Windows
Argument | Displayed Waveform Content Window | Number of Available Windows | Scale Units
--- | --- | --- | ---
Programmatically | Via Front Panel
TIME{1:4} | Waveform | 4 | 4 | Y-Axis: Volts or Watts (linear scale) X-Axis: seconds