# :DISPlay:WINTensity

:DISPlay General Commands

- :DISPlay:BLAYout
- :DISPlay:BWRap
- :DISPlay:CGSPectrum
- :DISPlay:CONNect
- :DISPlay:CTHeme
- :DISPlay:DAFFinity
- :DISPlay:DATA?
- :DISPlay:EXTHw:DMODe
- :DISPlay:FMODe
- :DISPlay:GPERformance?
- :DISPlay:GSSPectrum
- :DISPlay:HMToolbar
- :DISPlay:LOCation:A{N}:AWINdow
- :DISPlay:LOCation:A{N}:OWINdows?
- :DISPlay:LOCation:B{N}:AWINdow
- :DISPlay:LOCation:B{N}:OWINdows?
- :DISPlay:LOCation:C{N}:AWINdow
- :DISPlay:LOCation:C{N}:OWINdows?
- :DISPlay:LOCation:D{N}:AWINdow
- :DISPlay:LOCation:D{N}:OWINdows?
- :DISPlay:MARKer:DELTas
- :DISPlay:MDISplay:DOCK
- :DISPlay:MULTitouch:STATe
- :DISPlay:PSIZe
- :DISPlay:SKEYboard
- :DISPlay:SPPanel
- :DISPlay:SWINdows:INVert:STATe
- :DISPlay:TOUCh:STATe
- :DISPlay:UISCaling
- :DISPlay:VKSignal
- :DISPlay:WINTensity
- :DISPlay:ZOOM
- :DISPlay:ZOOM:SOURce

## Command Syntax

    :DISPlay:WINTensity  <intensity>

<intensity> is an int.

## Query Syntax

    :DISPlay:WINTensity?

## Description

Sets the waveform intensity. You can adjust the waveform intensity between the values of 0% (minimal waveform brightness) to 100% (full waveform brightness). The default value is 50%.

You can adjust the intensity of displayed waveforms to account for various signal characteristics, such as fast time/div settings and low trigger rates. Increasing the waveform intensity lets you see the maximum amount of noise and infrequently occurring events. Reducing the intensity can expose more detail in complex signals.

## Common Numerical Child Commands

This command supports the use of the following common numerical child commands: `:DEFault`, `:MAXimum`, `:MINimum`, and `:STEP`.