| Visual Basic (Declaration) | |
|---|---|
Public MustOverride Property PatternRepeatEnabled As Boolean | |
| C# | |
|---|---|
public abstract bool PatternRepeatEnabled {get; set;} | |
Length and StartSymbolIndex determine which symbols possibly belong to this allocation. When PatternRepeatEnabled = false, all possible symbols belong to this allocation. When PatternRepeatEnabled = true, SetActiveIndexes and RepetitionInterval determine the symbols that belong to this allocation.
Example:
- StartSymbolIndex = 2
- Length = 8
- PatternRepeatEnabled = true
- active indexes = [1,2]
- RepetitionInterval = 4
The resulting allocated symbols (offsets from frame start) would be [3,4,7,8]. If PatternRepeatEnabled were set to false, the allocated symbols would be [2,3,4,5,6,7,8,9].
Target Platforms: Windows 11 Professional or Enterprise; Windows 10 Professional, Enterprise, or Education (64-bit)